Applying hatch fills


Corel Designer
Hatch fills can be used to indicate different materials.

Hatch fills are composed of vector-based lines. Ydu can use preset hatch fills or edit fills by setting different line patterns and colors for the foreground, or by changing the color of the background. When you edit hatch fills in the Hatch fill dialog box, the changes apply only to the currently selected object. Ydu can also create new hatch fills and add them to a library.

When you create new hatch fills, the currently selected fill is used as a starting point. If no fill is selected, the default fill is used. You can add new lines, specify line style attributes, set the position and angle for the lines, and control the spacing and offset for each instance of a line.

Ydu can use hatch fills on projected objects to create the illusion of a three-dimensional image. Hatch fills use the active drawing plane.

Transforming and scaling hatch fills

Hatch fills can retain their properties independently of changes made to the object, or they can be transformed and scaled with the object. If you choose to transform the hatch fill with the object, only the transformations you apply from that point forward are applied — previous object transformations are not applied to the hatch fill.

The original hatch fill (left) isn't scaled with the object in the first example (center) and is scaled with the object in the second example (right).

Aligning hatch fills

When you apply the same hatch fill to more than one object, you can retain the fill alignment for the individual objects, or you can align the fills.

The hatch fills are aligned in the drawing on the right.

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