1 Do one of the following:
• Select an object using the Pick tool Cj .
• Select individual nodes using the Shape tool & .
2 Click Window > Fillet/Scallop/Chamfer.
3 In the Fillet/Scallop/Chamfer docker, enable the Fillet option.
4 Type a value in the Radius box.
The radius is used to create a circular arc whose center is equidistant from either side of a corner. Higher values produce more rounded corners.
5 Click Apply.
If the object isn't a curve object, a dialog box appears to inform you that the object will be converted to curves. Click OK to accept the changes.
The Apply button is disabled if no valid objects or nodes are selected.
If you have a square or rectangle, you can also round all the corners at once by dragging a corner node toward the center of the object while the 2-point rectangle tool or 3-point rectangle tool is active. The shape is not converted to curves if you use this method.
Was this article helpful?