Texture fills are fills that look like clouds, water, gravel, minerals, and other natural and artificial substances. CorelDRAW provides preset textures, and each texture has a set of options that you can change. The Texture Fill dialog box and the Interactive Fill tool let you apply texture fills and create custom textures.
To apply a texture fill
K I Select the object with the Pick tool.
2 Open the Fill Tool fly out, and click Texture Fill Dialog.
3 Choose the library containing the texture you want from the Texture Library list box.
4 Choose a texture from the Texture list box.
The Preview window in the dialog box displays the fill attributes that are assigned to the selected object.
5 Adjust the style options to customize the texture as required.
6 Click the Options button to adjust the bitmap resolution and texture size.
^ • Click the Preview button to see the results of your modifications.
To apply a texture fill using the Interactive Fill tool
1 Select the object with the Pick tool.
2 Open the Interactive Fill flyout, and click the Interactive Fill tool.
3 On the Property Bar, choose Texture Fill from the Fill Type list box.
4 Choose the library containing the texture from the Texture Library list.
^ 5 Click the First Fill picker, and click a texture from the list.
6 Click the Texture Options button to adjust the bitmap resolution and texture size limit.
7 Click the Regenerate Texture button to regenerate the texture fill.
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