Changing the node and segment type

Using the node and segment properties you can change the type nodes or segments that make up the mesh grid. You can also adjust the curve smoothness slider to reduce the amount of nodes between the intersection points.

To change the node type

Open the Interactive Fill flyout, and click the Interactive Mesh Fill tool. Using the shape cursor, select a node. Enable one of the following buttons on the Property Bar:

• Cusp — makes the node a cusp node which have independent control points. A curve that passes through a cusp node can bend at a sharp angle.

• Smooth — makes a node smooth which have control points always directly opposite each other. Smooth nodes produce a smooth transition between line segments.

• Symmetrical — makes a symmetrical node which have control points always directly opposite each other. Also, the control points are always equal lengths. Symmetrical nodes produce the same curvature on both sides of the node.

To change the segment type

1 Open the Interactive Fill flyout, and click the Interactive Mesh Fill tool.

2 Using the shape cursor, select a node.

3 Enable one of the following buttons on the Property Bar:

y • Convert Curve To Line — makes a segment straight tf™ • Convert Line To Curve — makes a segment curved

To change the curve smoothness

1 Open the Interactive Fill flyout, and click the Interactive Mesh Fill tool.

2 Using the shape cursor, marquee select the intersection nodes.

3 Click the Curve Smoothing box on the Property Bar, and adjust the Smoothness slider.

• Moving the slider to the right, reduces the number of nodes between intersection points.

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