Applying a bitmap extrusion to an object lets you work with the object in three dimensions. You can simulate the effect of beveling tools by applying bevels edges — beveled edges changes the corner shape of the object. You can specify the angle and the depth of the bevel for the front face of the object, the back face, or both.
Rendering captures a view of your three-dimensional object and saves it as a two-dimensional bitmap. If you don't like the effect, you can remove the bitmap extrusion.
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