When you apply a Zipper distortion to an object, you create a series of points above and below the object's original outline. The outline follows these points to create a zipper effect. You can also create a random Zipper distortion, where the horizontal and vertical points follow a haphazard course.
When you create a Zipper distortion you like, you can copy it and apply it to selected objects. If you don't like the distortion, you can remove it without deleting the object.
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