When you scale an object in CorelDRAW, you change its size without altering its basic shape. You can scale objects interactively, or with greater precision. An interactive scale is one you do quickly and visually on screen, often using the mouse. A more precise scale involves specifying percentage values that tell CorelDRAW exactly how to change the object.
Scaling changes an object's dimensions by a specified percentage. Note that scaling is different from sizing, which changes an object's dimensions by a specified amount.
When you scale an object, you can choose to maintain its aspect ratio. When you maintain an object's aspect ratio, you preserve the relationship between the height and the width of the object.
For example, if you draw a square that is five inches by five inches, and you scale it by 200% proportionally, the new object will be 10 inches by 10 inches. If you scale it nonproportionally instead, you could enter percentage values that change it to 10 inches by 20 inches (or any other nonproportional size). However, when you scale an object nonproportionally you create a ratio between the X and Y dimensions which will affect any further transformations. If you want to revert the object to its original one-to-one proportions before transforming it again, you must disable the Non-proportional check box, then re-enter the equal values.
The Free Scale tool lets you scale an object along its horizontal and vertical axes simultaneously, and quickly enlarge or reduce an object relative to its anchor point.
CorelDRAW also lets you set an anchor point anywhere in the Drawing Window simply by clicking. By clicking inside an object, you can scale the object from its center. By clicking outside of an object, you can scale and position it according to the distance and direction in which you drag the mouse. CorelDRAW displays the object's outline as you drag, so you can preview the effects of the scale.
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