Setting a fills tile origin

Setting the tile origin in a pattern fill or texture fill, lets you specify exactly where the patterns or textures begin. When you adjust the horizontal or vertical position of the first pattern or texture, relative to the top of the object, your adjustments affect the rest of the tile. The Preview window in the dialog boxes reflects the changes of any offset.

To set the tile origin of a pattern

K I Select the pattern fill with the Pick tool.

2 Open the Fill Tool fly out, and click Pattern Fill Dialog.

3 In the Origin section, type a value in the X box to set the amount of horizontal offset.

4 In the Origin section, type a value in the Y box to set the amount of vertical offset.

To set the tile origin of a texture

1 Select the texture fill with the Pick tool.

2 Open the Fill Tool fly out, and click Texture Fill Dialog.

3 Click the Tiling button.

4 Follow steps 3 and 4 from the previous procedure.

^^ • Increasing the value in the X box moves the tile to the right; decreasing the value moves the tile to the left. Increasing the value in the Y box moves the tile down; decreasing the value moves the tile up.

To set the tile origin interactively

1 Open the Interactive Fill flyout, and click the Interactive Fill tool.

2 Select the pattern or texture fill.

3 Drag the center handle of the tiling vector that appears on the object to the location that you want to set as the origin.

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