Welding objects

You can create a single curve object out of two or more objects. If the objects overlap, the result is a single object with one outline. If the objects don't overlap, they form a weld group in which the objects appear separate but are actually treated as one object.

The Weld command merges overlapping objects (1) to create a single object with one outline (2).

The Weld command merges overlapping objects (1) to create a single object with one outline (2).

Overlapping Objects

To weld objects using the Shaping Docker

1 Select the objects with the Pick tool.

2 Click Arrange, Shaping.

3 In the Shaping Docker, click the Weld button.

4 Enable one of the following check boxes:

• Source Object(s) — keeps a copy of the selected object after welding

• Target Object(s) — keeps a copy of the target object (the object to which you're welding the selected object) after welding

5 Click the Weld To button.

6 Click the object you want to be the target object.

The welded object takes on the fill and outline attributes of the target object.

^ • You can select multiple objects for both the source and the target of the weld operation by holding down SHIFT while selecting them or by marquee selecting them.

• You can remove holes created after welding single objects with intersecting lines by deleting the resulting interior subpaths.

To weld objects using the Property Bar

1 Select the objects with the Pick tool.

2 Click the Weld button on the Property Bar.

• If you marquee select the objects when welding using the Property Bar, the welded object assumes the outline and fill properties of the bottom-most selected object. If you use multiple selection, the welded object takes on the properties of the object you selected last.

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