Marking the Canvas

You can paint on the canvas or on a layer above the canvas. When you select a layer on the Layers palette, that layer becomes the target for your brush strokes.

If you are using a Water Color brush, you can paint only on a Water Color layer. If you are using a Liquid Ink brush, you can paint only on a Liquid Ink layer. For more information, refer to "Working with the Watercolor Layer" on page 170 and "Working with the Liquid Ink Layer" on page 175.

If you try to paint on a shape, dynamic layer, or reference layer, you must commit it to a standard layer so that your brush strokes are accepted.

You can also select a channel or a layer mask as the target for your brush strokes. For more information, refer to "Managing and Editing Channels" and "Creating Layer Masks" in the Help.

When you have an active selection, painting is confined to the selection by default. Refer to "Selections" in the Help for more information about selections.

In all cases, your brush strokes go to the selected target, so you should check that it matches your intended destination before you start to paint.

You mark the canvas by selecting the Brush tool and dragging in the document window with a brush variant that applies media. Each time you drag, you create a brush stroke.

When you use complex brush variants, you see a dotted line on the canvas before the mark appears. For example, the Gloopy variant of the Impasto brush requires complex computations that delay the stroke's appearance on the screen. When you experience a delay, you can queue up strokes, without losing any stroke data.

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